A Breakdown of TDD Over the Years (2000-2009)


2000: 

The Tech Deck Dude line launches. The original Tech Deck logo included a finger with a face on a board, I suppose someone thought it would be funny to take the concept of fingers with faces riding boards and make it into a toy.

In 2000, we saw the line launch with NO magnetic feet or boards, and static wooden wheels on the wooden boards.

Crews 1 2 and 3 Dropped this year with a promise of "New Crews in 2001!"
The first Crew consisted of 11 dudes (12 listed, but Shik was delayed due to his Harley Quinn pattern) and Crews 2 and 3 brought down the # per crew to 6 dudes per crew.


2001:
In 2001, we get magnetic feet and rollable wheels on the boards. 
  • The Magna Series releases new color variants of Crews 1-3 dudes. 
  • X-Concepts also releases Crews 4-6
  • A collab with Fun 4 All produces mini-sized key chains of some of the 2000 Crew 1 dudes
  • JcPenney Exclusive 3-Pack with plug-feet and wooden boards that can't roll hits the shelves, 18 of the 23 dudes from Crew 1-3 gets a new color variant. 
  • The first Crew of Deluxe variants comes out, taking the mainline molds and just changing their colorway  and adding in obstacles to play with (magnetic barrels, ramps, and benches)
  • In all stores, new color variants of Crews 4-6 are released in 3-Packs with magnetic feet. 

2002: 

  • G1 Crews 7-12 are released
  • As a result, female finger figures, known as Dudettes are released
  • Hot Feet Crews 1 & 2 are released with more vibrant color variants of dudes (pinks, purples, yellows, neon greens, etc.)
  • X-Concepts releases 6 "Talk Back" dudes, with motorized voice command boards. 
  • Deluxe Crews 2 and 3 drop
  • The third, fourth, and fifth set of 3-packs releases 
  • 3 smaller play-sets are released (yellow bandana Stevie J, black hoodie Billy, brown tights Sumo San) 
  • a large ramp play-set is released with the infamous "Z helmet" Tank
  • X-Concepts partners with Toy Island to produce 3 RC's, which were just 3 regular dudes from the Crews put on larger RC boards. 
2003:
The final remnants of G1: 
  • The final G1 (dudes with no arms) crew releases (crew 15) 
  • 2 G1 playsets are released (one with a purple G1 Brad, the other with a green G1 Timbo)
Generation 2 launches, phasing out the armless dudes with dudes with static posed arms. 
  • Evolution Crews 1-3 launch 
  • Evolution Crew single packs came with Series 1 trading cards
  • No more dudettes, although they did have trading cards and were on the TDD website
  • Hot Feet Crew 3 is the final Hot Feet crew and includes 12 G2 figures
  • Six 3-Packs are released of the Crew 1-3 dudes, each with one Hot Feet board
  • The first Trading Card Series inside each single pack of dudes is introduced 
  • G2 had a lot of playsets, check out our play-set page to read through them all. 
  • X-Concepts passes over Toy Island, and makes their own RC's. 
2004: The Dudes Now Have Bendy Arms aka "Generation 3" Dudes

  • Evolution Crews 4-6 
  • Magnetic Action Dudes (Dudes with extra magnets and accessories) come out
  • BlastBoard Crew 1 (Blastboards were pull-back boards with motors or rockets) 
  • Blast Board Dudes are repackaged in 3-Packs and Timbo repackaged in an Obstacle Course set
  • Bendy Arm Versions of Evolution Crew 1 & 3 figures are released 
  • Trading Card Series 2 is released- phasing out the Dudettes from the trading cards 
  • Last Dude Standing Action Set
2005:
  • Evolution Crews 7-9 (the mainline of dudes no longer have single pack variants in a line)
  • BlastBoard Crew 2 (Now, all blastboards are unique instead of recycling the same color for each of the 3 molds) 
  • Zoods Crew 1 is released (Unlike Evolution, the first Zoods Crew each had a 2nd single-pack variant)
  • The original 3 Dude Rides hit shelves
  • Action sets: Bowl-A-Dude & Big Bounce 
  • Bendy Arm Versions of Evolution Crew 1 & 3 figures are released 
  • Trading Card Series 2 is released- phasing out the Dudettes from the trading cards 
2006:
At some point in late 2006: X-Concepts and their Tech Deck properties are acquired by Spin Master, and the line changes
  • Clash Crews replace Evolution Crew as the mainline. These each come with Clash Cubes instead of typical trading cards 
  • Clash Crews 1-3 are released (Crew 3 was the first to be released with a Spin Master logo)
  • Zoods Crew 2-3 are released (Crew 3's later printings have Zoods with no magnet).  
  • The Zoods Crew 1 figures came out in 2-packs with 3 additional variants per dude and Zood- bringing the total up to 5) 
  • 2 Deluxe Dude Rides 
  • Some Magnetic Action dudes get new variants in 3-packs
  • 2-Packs are released with cards and cubes 
  • SPIN MASTER cuts costs: Re-prints start to lose magnets (Final issues of Zoods Crew 3 lose the magnets on the Zoods, Magnetic Action Dudes lose magnets on their hands, backs, and accessories).

2007:
  • Zoods Crews 4-7 are released, now with just 6 dudes per crew instead of 12. 
  • Zoods Crew 5-7 see mostly reprints instead of new variants, and these reprints were of a cheaper rubbery plastic that more easily attracted dirt, dust, and hair. They also now include promo cards for Spin Master's other toy lines. 
  • 6 Toys R Us 6-packs are released, but these packs are now almost entirely reprints
  • Ridiculously Awesome re-branding initiative takes off:  The first crew of RA dudes is released, again just 6 dudes. But, now each dude had a hole in their back, a plug-in display stand with a cut-out cardboard background and an accessory (i.e trashcan, mailbox, etc.)
  • The Vanformer action set is released
  • The Holidude Snow Ballah releases, the only mass released Holidude. 
2008:

  • Somehow G3 figures slip through the cracks? Six 3-packs and Three TRU-Exclusive 6-packs are released- mostly consisting of reprints of previous dudes, but they at least don't have holes in their backs and still have magnetic feet. 
  • The second series of Ridiculously Awesome Street Crew is the final series to have magnetic feet.
  • Generation 4 launches in full effect: G4 is when the Dudes lose their magnetic feet and boards and kept those holes in their backs I mentioned above to plug into displays. 
  • All boards in the toyline are now the same red downsized in scale plugged board
  • Nine Crews of plug-footed Ridiculously Awesome crews, mostly consisting of reprints. 
  • The Serpent of Doom Toys R Us play set is released
  • Zoods Releashed brings down the fading Zoods line to just 4 figures with giant drawstring Zoods. 
  • Ripboards (Giant versions of the Blastboards) are released
2009: 
  • The final crew of Ridiculously Awesome dudes is released, ending the line with dudes 161-164 and new variants of older models. 
  • Three 6-packs are released, almost entirely re-prints of G3 and G4 single pack dudes. The final plug-feet boards did not have a magnetic strip, they were instead just black paper on the board. 
  • Trick Dudes are released, hard plastic dudes that do a trick when their head is pushed down.
  • Spin Master ends Tech Deck Dudes... Until 2018 with their blind bag Generation 5 mini-dude figures. The line was cancelled in 2019 possibly due to low sales.


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